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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Amiga programmers in deep shit...
- Date: 10 Jan 1996 16:22:26 +0100
- Organization: dis-
- Message-ID: <4d0lji$b3s@serpens.rhein.de>
- References: <4ccpsd$d8f@maureen.teleport.com> <Kevin_Phair.040b@bgi.internet-eireann.ie> <4cjimb$4im@maureen.teleport.com> <Kevin_Phair.040n@bgi.internet-eireann.ie> <4cto7l$t4s@maureen.teleport.com> <4ctuqh$1gj@serpens.rhein.de> <4d0dch$cup@maureen.teleport.com>
- NNTP-Posting-Host: serpens.rhein.de
-
- sschaem@teleport.com (Stephan Schaem) writes:
-
- > CBM never wrote a library that was designed with game or multimedia
- > in mind (Not anything close to the HW capability). and the system
- > library where simply not flexible enought.
-
- Multimedia ? Even OS1.1 is good enough for that.
-
- Games ? OS3.x goes a large way to make even tricky games use the
- operating system. Not everything is possible though, but that's
- more in the c0d3r realm as in the game programmer realm.
-
- They also wrote a library that was targeted exactly at games.
- It was never completed and only released to developers though.
-
- > Personaly I dont think game developer where happy with 3.x to write
- > games... But 3.x is not bad for some type of games.
-
- Game c0d3rz do not use the OS, independent on what it can do
- and independent on where their programs do run. It is sufficient
- when they run on most of the LCD machines.
-
- From a short-sighted marketing point of view they are even right.
- But this behaviour did kill or at least slowed down heavily the
- development of better hardware.
-
- > Task 1: PRI 127 waitof: render frame
- > Task 2: PRI 0 alway: read() data
-
- > Task1 alway leave 10-20% of the frame free... I dont want task2 under
- > any circonstances to use task 1 'reserved' cpu time.
-
- > Would doing the above just work on any HD system?
-
- Not on any system. There are some weird controllers that Forbid()
- during transfers and even hang around in interrupts for hundreds
- of milliseconds. These are pathlogical cases though.
-
- It does work on most HD systems though.
-
- > HD. I cant say about multitasking, but at least it will load from HD
- > and return to the system.
-
- There is no way to "return to the system" except for rebooting.
- Any other claim is typical for c0d3rz, they work on a straight
- "works here - must be correct" basis.
-
- > AT better set the rules strait from the start this time.. if they want
- > software for their machine done right, they better create a quality label
- > with good info and guidline.
-
- I'd like to see this be a success. But I bet the c00l c0d3rz will
- just continue on the PC that has no rules.
-
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-